Along with other two companions, we brought a game using the Oculus Rift for our first time.
The game features a butterfly trying to scape a greenhouse. It is impossible at the beggining, but by collecting pollen and placing eggs the resulting offspring can evolve, being able to fly higher and faster, thus being able to scape the prison, eventually.
In this game I was the only programmer, and shared the design responsability with my companions. We did everything from scratch using unity3d.
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